Annarti (annarti) wrote in yrae,
Annarti
annarti
yrae

  • Location:
  • Mood:
  • Music:

Character 145: 142 Crown Prince Nolryn

He made a very, very strong case for being #143 but in the end Yan's just more a more important character. But he tried so hard he really did. POV character and royalty and everything. Sorry bb but Yan will always have your arse. Nol will always be my baby though ♥


My boy~ <3 I changed up his insignia a little bit to be more in keeping with the new design for Yan's yrae feather.


NAME Crown Prince Nolryn of Raykin
WHO IS THIS PERSON NOL'S MY BABY. I mean. Nol's the next in line to the Raykinian throne. Sort of. It's complicated.
GENDER Male
AGE 23

BRIEF BIO Nolryn's life began somewhat inauspiciously when his mother, Queen Alurié, died in childbirth. He began his schooling at age three, and the vast majority of Nolryn’s childhood was spent being schooled. He had a minder, and a teacher for each of history (both Raykin and the other kingdoms), mathematics and reading and writing for all four languages, Raykinian included. It took a while for him to willingly pay attention, since he’s always been more physically minded than mentally, and it wasn’t until Mithé gave him his first real lecture at seven that he stopped trying to resist and things started to sink in. Language lessons were always his favourite, since they were mostly just having a conversation with his teacher about whatever topic they felt necessary that day. It was unstructured learning, where they would chat about Kazin’s history or the Llayan tournament.
He was bitten once by a snake as a kid, which would probably have killed him if he hadn't been royalty and hence gotten particularly special treatment in the healing house. He now hates snakes because of this.
He went on what he and his father Mithé call the royal meet-and-greet when he was seven, starting in Kazin and heading through Llayad and finally to Tsayth. The extended period of time with the King's Own, and especially with the archer Naraan, sparked his ambition to be an archer in the army himself, so Mithé agreed that he could begin training when he was ten.
The year before he was due to start training, though, a certain pair of twins turned up at the palace. Nol easily made friends with them both, and helped Nimay in convincing Mithé to let her start army training with him. They both started training together that summer, with Naraan as their archery master. More than any one of Nolryn's teachers or his father, Naraan was Nolryn's, well, everything really. He was Nol's mentor, uncle, weapon master, life coach, idol, generally awesome dude and, by the time he graduated at seventeen and was ready to challenge the King's OWn, his best friend.
He made it into the Own later that year by beating Murali, making him the youngest ever Own rider, which was of course blown out of the water when Nimay got in a few months later but whatever. He's still probably the only prince. Anyway. On his first mission, the Own got into a battle that had them outnumbered by black horses, the Kazinian equivalent of the Own. They split into their four groups to divide and conquer, but Naraan didn't make it. That's when it really struck Nolryn how real everything was. Even the best archer in the kingdom could be killed. That was the day Nol properly turned into the heir to Raykin, not just a prince anymore. He saw the kind of effect the monarch's decisions could have.
For the next few years he continued to ride with the Own, taking on more responsibilities as prince and going on six missions so far, rescuing diplomats from the Assiraz dungeons, saving the border villages from bandits, escorting Mithé up to Assiraz and doing princely things at the same time. Lotta things.
Shortly before his hrai-dani, Nolryn proposed to Nimay, to which she of course said no, because she knew she couldn't be the queen Nol needs. Nol misinterpreted her meaning, though not entirely his fault, and for a long time they stopped talking to each other.
Shit got real when Nolryn was 23, beginning with Mithé's death and Nolryn getting blamed and subsequently banished into the desert for it. He's definitely the one to have gone through the biggest changes in Silent Harmony so far, having been threatened by war, come to grips with and even started learning magic, been imprisoned and broken, and he's still working through it all.

CHARACTER Nolryn is incredibly responsible to the point where he finds it hard to delegate because he’d rather do it all himself. Nolryn has to know everything that’s going on. The phrase from one of Mithé's later speeches, 'You're royalty; it's always your fault,' has been the one to sink in and drive his decisions. He knows that, as royalty, he’ll be the one at fault if things go wrong, so he feels he needs to be across everything to make sure it all goes right.
He can be a bit gullible at times, not necessarily believing everything that he’s told, but if he believes the person to be trustworthy he’s liable to believe their lies without questioning them. He’s aware of this, and he’s very, very careful around politicians, but he’s not particularly strong at picking apart rhetoric (unless they’re Llayan, in which case he knows every word they say is rhetoric). When he’s talking, it can be reasonably well assumed that he’s speaking the truth. He’s a bad liar.
He’s recently realised the worth of Nimay’s silent treatment, and often puts it to good effect to get the information he needs. Instead of reacting to someone’s words when he’s not sure if they’re lying, he’ll remain silent and expressionless and let them make up their own mind on what he’s thinking. Most often, it works to his benefit.
Nolryn prefers to deal with problems physically rather than with words, though he understands that steel is rarely the best answer, but finds it hard to control his temper. He’ll try to talk through the problem, but once it’s become clear to him that the opposition won’t see his reasoning and certainly won’t come around to it, he’ll start threatening them with whatever comes to hand, be it bow, dagger or the Raykinian army. He never feels much satisfaction in winning an argument, mostly because he feels the opposing party should have seen his point from the beginning and not wasted his time.
Nolryn loves to be the centre of attention. He loves being at the pub with his mates, or in the thick of a big celebration like the Summer Solstice. The same is true in meetings. He likes to know that he’s the one running it, not merely a participant on the sidelines.
He doesn’t like to shout rounds too often at the Golden Thrai, purely because there’s always someone who’ll tell him he’s wasting treasury money on beer. Nolryn is a funny, loud drunk. He likes to dare people to do ridiculous things, then do them himself when they don’t have the guts to.
He has a quick temper, but he has a relatively strong hold on it. Especially in public, he’s very conscious of what people see of him, and he doesn’t want to come across as an angry firebrand. However, unlike most Raykinians, he’s not good with jokes made at his expense. If it’s someone he knows well, he’ll usually laugh with them up to a point, but coming from anyone else, it never sounds like a harmless joke to him.
Having had such a sheltered upbringing, Nolryn finds it hard to express more complex emotions like love. He’s used to things having a systematic and organised progression. Emotions aren’t something he’s comfortable with showing outwardly.
Nolryn loves learning as long as it’s not structured or forced on him. He would search out information on the Second Great Drought in his own time, but as soon as he was told to write an essay on where the leader of the time went wrong he would resist. Structured learning makes him feel too much like a small child rather than Raykin’s crown prince.
Nolryn will not cry. Years of living in the public eye, combined with the age old Raykinian belief that crying is just a waste of water, have kept his emotions in check. He believes crying is a sign of weakness, and not a desirable trait in the future king. He has the same opinion if anyone else starts crying, too.
He wrings his fingers when he’s nervous or thinking, a habit he’s aware of but which is hard to break because of the circumstances when it arises.
On the eve of the border crossing, Nolryn doesn’t think of the fighting aspects of the mission, rather how he plans to deal with the foreign royalty once he’s there. He sits with one knee up, chin resting on it as he stares at the fire, and runs over Mithé’s plan in his mind many times to make sure he hasn’t left any holes or forgotten anything. He thinks about the bigger picture.

POINTS OF INTEREST
  • Nolryn has more of a professional relationship with Mithé rather than that of father and son, though they do have their moments. Nolryn always feels like he’s trying to live up to his father’s expectations, and he’s always disappointed in himself when he doesn’t meet them. He often has heated arguments with Mithé about various issues in the kingdom and wishes he had the knowledge and the skills to bring Mithé around to his way of thinking. Nolryn idolises his father and wishes he could have the same patience and wisdom, but at the same time he openly criticises some of Mithé’s methods, refusing to listen to the reasoning when it conflicts with his own experiences. In the end, though, Nolryn has huge respect for his father, and only wishes he could live up to half of what Mithé expects of him.
  • Nolryn has no personal feelings towards his mother, Alurié. He never knew her personally, and has only ever heard about her from other people. Nobody except Mithé has ever spoken of her favourably, so he’s glad he never had the chance to meet her. Visiting her grave with Mithé is the only time he feels guilty, not because he indirectly caused her death, but because he has never felt the need to mourn her. Recently, he asked Mithé if he could stop visiting her grave with him, to which Mithé agreed.
  • Nimay was Nolryn’s first friend his own age and, later, the first person he felt could rule alongside him. He’s always been able to understand her, despite her inability to talk. He often ends up acting as a translator when a third person is involved in the conversation. He understands her to a point that his perceptiveness can still surprise Nimay at times. It is, however, this level of understanding that means Nolryn can easily tell when she’s lying. Despite her insistence that there was nothing sinister that he didn’t know about, he knew otherwise, and that eventually drove them apart.
  • Naraan was Nolryn’s favourite person growing up. He was the best archer in the kingdom, but that was just a fact to brag about rather than a defining feature. He first introduced Nolryn to what would later become his secondary profession and taught him about a lighter, more fun side to life than what the palace had always shown him. Naraan started out in those early days as Nolryn’s mentor, not quite a father figure since he already had Mithé to fill that spot, however atypically, then as Nolryn grew into an adult, they became firm friends. He was the first person Nolryn allowed to call him by name. Naraan’s death was Nolryn’s first blow of reality, and the greatest regret of his life (up until recent times, at least) was that even at Naraan’s dying breath, he didn’t have the guts to say anything more than ‘thank you.’ He’s more or less moved on now, as much as anyone can after the death of the most important person in their life, but he still thinks about Naraan’s death more than he lets on.
  • Nolryn has adopted Yamin sort of as his little sister. He spent a lot of time as a child cheering her up and making her realise there was more to her life than her sorrow. In return, Yamin has comforted him, especially in recent years.
  • Most of the ministers aren’t willing to give him the chance. They’re all convinced he doesn’t have the knowledge or the patience to be a good ruler, and most of all they fear his poor judgement. Nolryn would like to give most of them the sack for not recognising his standing. The palace staff generally likes him, though there are a few with the tall poppy syndrome that has them disliking him on principle. For the most part, Nolryn is polite to the staff, but if they irritate him in any way, he won’t hesitate to tell them how he feels.
  • Nolryn has a fairly deep, smooth voice that resonates if he’s being formal. He speaks very correctly and isn’t lazy with his language, though he has a friendly and casual manner and doesn’t shy away from slang or swearing. His handwriting is virtually illegible to all but himself.
  • Nolryn is fluent in all four known languages of Tsyllaes, including most Kazinian slang. He’s been taught the foreign languages since shortly after he began to talk, and is very comfortable with the grammar and vocabulary of all three. However, his mumbling, Raykinian accent is so strong that he often ends up speaking Raykinian in meetings with those who can understand it. Foreigners tend to think he’s murdering their language.
  • Archery is more stress relief to him than training. It comes naturally, unlike ruling the kingdom. Occasionally, when he’s angry, he wishes he could be a swordsman. It’s a more violent and effective way of venting anger than archery is.
  • Nolryn has always wanted to be an army general, but his royal standing means he can’t be. He has a very good battle mind, and would have made a good general if he wasn’t already set to be king.
  • Magic makes Nolryn uncomfortable, but so long as it doesn’t interfere with him directly he’s okay with it. As soon as he realises it has actually been seeping its way into his life since he met Nimay, his mistrust of it skyrockets. He doesn’t understand it, he doesn’t trust it, and he doesn’t like it.
  • Nolryn is one of maybe a dozen devout atheists in the kingdom. He thinks it’s primitive to place so much faith in something that he can’t see or touch, or even have any proof of its existence. He believes there is always an earthly reason for things, and when someone dies, that’s the end of them.
  • Death is not something Nolryn likes to think about. Whenever he’s forced to, it scares him greatly, especially since Naraan died. He’s acutely aware of his own mortality, and the responsibility he has towards Raykin. If he can see the odds stacking against him in an Own battle, he’ll back off as much as he dares. He doesn’t want to be remembered as the prince to end Qewir’s line.
  • Nolryn's favourite pub is the Golden Thrai, home of the famous Liquid Sunset.
  • In honour of this, Mithé decided, when he gave Nolryn his new sword upon acceptance into the Own, to make it a Golden Thrai.
  • Nolryn hates snakes. The thrai is Raykin's most deadly snake. He has a sword made to look like a fraking thrai.
  • His horse, Mongrel, is named because of his impossible attitude. Another of Mithé's thoughtful acquisitions for Nolryn's admission into the OWn. Mongrel is a stallion with a temper, always testing Nolryn's leadership, but Nol's pretty much got a handle on him these days. Mostly.
  • Nolryn hates wearing his crown, hence why it's not in the picture, though I was tempted since it's been redesigned (again) since the last drawing. It's uncomfortable and digs into his head in all the wrong places.
  • Nol is my baby. He's consistently the easiest to write and generally pretty easy to draw, too (though amazingly I hadn't drawn him since 2010 before I did this one. So nice coming back to old faces again <3)
  • THAT SHOULD DO oh man this got long.
  • Tags: * character: prince nolryn, place: raykin
    Subscribe
    • Post a new comment

      Error

      default userpic
      When you submit the form an invisible reCAPTCHA check will be performed.
      You must follow the Privacy Policy and Google Terms of use.
    • 4 comments